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129 lines
3.3 KiB
C++

#pragma once
#include <vector>
#include <map>
#include <string>
#include <memory>
#include <functional>
#include <boost/variant.hpp>
namespace mstch {
struct config {
static std::function<std::string(const std::string&)> escape;
};
namespace internal {
template<class N>
class object_t {
public:
const N& at(const std::string& name) const {
cache[name] = (methods.at(name))();
return cache[name];
}
bool has(const std::string name) const {
return methods.count(name) != 0;
}
protected:
template<class S>
void register_methods(S* s, std::map<std::string,N(S::*)()> methods) {
for(auto& item: methods)
this->methods.insert({item.first, std::bind(item.second, s)});
}
private:
std::map<std::string, std::function<N()>> methods;
mutable std::map<std::string, N> cache;
};
template<class T, class N>
class is_fun {
private:
using not_fun = char;
using fun_without_args = char[2];
using fun_with_args = char[3];
template <typename U, U> struct really_has;
template <typename C> static fun_without_args& test(
really_has<N(C::*)() const, &C::operator()>*);
template <typename C> static fun_with_args& test(
really_has<N(C::*)(const std::string&) const,
&C::operator()>*);
template <typename> static not_fun& test(...);
public:
static bool const no_args = sizeof(test<T>(0)) == sizeof(fun_without_args);
static bool const has_args = sizeof(test<T>(0)) == sizeof(fun_with_args);
};
template<class N>
using node_renderer = std::function<std::string(const N& n)>;
template<class N>
class lambda_t {
public:
template<class F>
lambda_t(F f, typename std::enable_if<is_fun<F, N>::no_args>::type* = 0):
fun([f](node_renderer<N> renderer, const std::string&) {
return renderer(f());
})
{
}
template<class F>
lambda_t(F f, typename std::enable_if<is_fun<F, N>::has_args>::type* = 0):
fun([f](node_renderer<N> renderer, const std::string& text) {
return renderer(f(text));
})
{
}
std::string operator()(node_renderer<N> renderer,
const std::string& text = "") const
{
return fun(renderer, text);
}
private:
std::function<std::string(node_renderer<N> renderer, const std::string&)> fun;
};
template <class Key, class Value>
struct map : public std::map<Key, Value>
{
map() {}
map(const map<Key, Value>& rhs) : std::map<Key, Value>(rhs) {}
map(const std::initializer_list<typename std::map<Key, Value>::value_type>& args) : std::map<Key, Value>(args) {}
map& operator=(const map& rhs)
{
std::map<Key, Value>::clear();
for (auto& i : rhs)
std::map<Key, Value>::insert(i);
return *this;
}
};
}
using node = boost::make_recursive_variant<
std::nullptr_t, std::string, int, double, bool, uint64_t, int64_t, uint32_t,
internal::lambda_t<boost::recursive_variant_>,
std::shared_ptr<internal::object_t<boost::recursive_variant_>>,
internal::map<const std::string, boost::recursive_variant_>,
std::vector<boost::recursive_variant_>>::type;
using object = internal::object_t<node>;
using lambda = internal::lambda_t<node>;
using map = internal::map<const std::string, node>;
using array = std::vector<node>;
std::string render(
const std::string& tmplt,
const node& root,
const std::map<std::string,std::string>& partials =
std::map<std::string,std::string>());
}