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33 lines
977 B
C++

9 years ago
#include "outside_section.hpp"
#include "visitor/render_node.hpp"
#include "in_section.hpp"
#include "render_context.hpp"
using namespace mstch;
std::string outside_section::render(
render_context& ctx, const token& token)
{
using flag = render_node::flag;
switch (token.token_type()) {
case token::type::section_open:
ctx.set_state<in_section>(in_section::type::normal, token);
break;
case token::type::inverted_section_open:
ctx.set_state<in_section>(in_section::type::inverted, token);
break;
case token::type::variable:
return visit(render_node(ctx, flag::escape_html), ctx.get_node(token.name()));
case token::type::unescaped_variable:
return visit(render_node(ctx, flag::none), ctx.get_node(token.name()));
case token::type::text:
return token.raw();
case token::type::partial:
return ctx.render_partial(token.name(), token.partial_prefix());
default:
break;
}
return "";
}