|
|
|
@ -75,10 +75,18 @@ export function Section2() {
|
|
|
|
|
class GenerateBombOverlay extends React.Component {
|
|
|
|
|
constructor(props) {
|
|
|
|
|
super(props);
|
|
|
|
|
let bombCoords = this.generateCoords(props.amount);
|
|
|
|
|
let bombCoords = this.generateCoords(this.ifOver(props.amount));
|
|
|
|
|
this.state = {coords: bombCoords, color: props.color};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ifOver(amt) {
|
|
|
|
|
if (amt > 100) {
|
|
|
|
|
return 100;
|
|
|
|
|
} else {
|
|
|
|
|
return amt;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
generateCoords(amt) {
|
|
|
|
|
let bombCoords = [];
|
|
|
|
|
for (let i = 0; i < amt; i++) {
|
|
|
|
@ -95,7 +103,7 @@ class GenerateBombOverlay extends React.Component {
|
|
|
|
|
|
|
|
|
|
componentDidUpdate(prevProps) {
|
|
|
|
|
if (this.props.amount !== prevProps.amount) {
|
|
|
|
|
let bombCoords = this.generateCoords(this.props.amount);
|
|
|
|
|
let bombCoords = this.generateCoords(this.ifOver(this.props.amount));
|
|
|
|
|
this.setState({
|
|
|
|
|
coords: bombCoords
|
|
|
|
|
});
|
|
|
|
@ -137,13 +145,13 @@ class GameMap extends React.Component {
|
|
|
|
|
render() {
|
|
|
|
|
return (
|
|
|
|
|
<>
|
|
|
|
|
<h1 id="gameMapTitle">Game Map</h1>
|
|
|
|
|
<h1 id="gameMapTitle">Metaverse Map</h1>
|
|
|
|
|
<div id="gameStats">
|
|
|
|
|
<ul>
|
|
|
|
|
<li><span className="squares" style={{backgroundColor: 'white'}}></span> _ Alive Unaboomers: {this.state.unaboomerSupply - this.state.unaboomersKilled}</li>
|
|
|
|
|
<li><span className="squares" style={{backgroundColor: 'black'}}></span> _ Dead Unaboomers: {this.state.unaboomersKilled}</li>
|
|
|
|
|
<li><span className="dots" style={{backgroundColor: 'yellow'}}></span> _ Active Bombs: {this.state.bombSupply - this.state.bombsExploded}</li>
|
|
|
|
|
<li><span className="dots" style={{backgroundColor: 'green'}}></span> _ Exploded Bombs: {this.state.bombsExploded}</li>
|
|
|
|
|
<li><span className="dots" style={{backgroundColor: 'cyan'}}></span> _ Exploded Bombs: {this.state.bombsExploded}</li>
|
|
|
|
|
<li><span className="dots" style={{backgroundColor: 'red'}}></span> _ Dud Bombs: {this.state.bombsExploded}</li>
|
|
|
|
|
</ul>
|
|
|
|
|
</div>
|
|
|
|
@ -152,7 +160,7 @@ class GameMap extends React.Component {
|
|
|
|
|
<GenerateBombOverlay amount={this.state.unaboomerSupply - this.state.unaboomersKilled} color={'white'} type={'squares'} />
|
|
|
|
|
<GenerateBombOverlay amount={this.state.unaboomersKilled} color={'black'} type={'squares'} />
|
|
|
|
|
<GenerateBombOverlay amount={this.state.bombSupply - this.state.bombsExploded} color={'yellow'} type={'dots'} />
|
|
|
|
|
<GenerateBombOverlay amount={this.state.bombsExploded} color={'green'} type={'dots'} />
|
|
|
|
|
<GenerateBombOverlay amount={this.state.bombsExploded} color={'cyan'} type={'dots'} />
|
|
|
|
|
<GenerateBombOverlay amount={this.state.bombsExploded} color={'red'} type={'dots'} />
|
|
|
|
|
</div>
|
|
|
|
|
</>
|
|
|
|
|