diff --git a/src/styles/main.css b/src/styles/main.css index 64c17ec..53dffae 100644 --- a/src/styles/main.css +++ b/src/styles/main.css @@ -6,7 +6,7 @@ * { font-family: 'SummerPixel'; - font-weight: 400; + /* font-weight: 400; */ font-style: normal; } diff --git a/src/styles/sections.css b/src/styles/sections.css index e687807..0271260 100644 --- a/src/styles/sections.css +++ b/src/styles/sections.css @@ -26,6 +26,12 @@ margin: 0 auto; } +@media (max-width: 600px) { + #heroText { + font-size: 2.5em; + } +} + #heroImage { max-width: 240px; margin: .5em auto; @@ -49,8 +55,24 @@ margin: 0 auto; } +#mintTitle { + font-size: 6em; + padding: 0; + margin: .5em 0 0 0; +} + +#mintText { + width: 80%; + margin: 0 auto; + font-size: 1.1em; +} + +.strong { + color: #ff00ea; +} + .mintContainer { - padding-top: 6em; + padding: 2em 0; display: flex; flex-wrap: wrap; justify-content: space-between; @@ -77,7 +99,7 @@ #gameMapText { padding: 0em; - margin: 0 0 .5em 0; + margin: 0 0 1em 0; } #gameStats { diff --git a/src/template/Sections.jsx b/src/template/Sections.jsx index b2ebc8a..9433bef 100644 --- a/src/template/Sections.jsx +++ b/src/template/Sections.jsx @@ -30,7 +30,7 @@ export class Section1 extends React.Component { this.state = {title: '', showImage: false}; setInterval(() => { this.setState({ - title: 'The Web3 Revolution and it\'s consequences have been a disaster for the human race.', + title: 'The Web3 Revolution and its consequences have been a disaster for the human race.', showImage: true }); }, 1200); @@ -44,7 +44,7 @@ export class Section1 extends React.Component { Pixelated police sketch of the Unabomber suspect.
- scroll.scrollTo(window.scrollMaxY - '450', {duration: 5000})} className="fadeIn"> + scroll.scrollTo(window.scrollMaxY - '800', {duration: 5000})} className="fadeIn"> continue
@@ -112,55 +112,31 @@ class GenerateBombOverlay extends React.Component { class GameMap extends React.Component { constructor(props) { super(props); - this.state = { - bombSupply: 0, - bombBalance: 0, - bombsExploded: 0, - unaboomerSupply: 0, - unaboomersKilled: 0 - } } shorten(s) { return s.slice(0, 6) + '...' + s.slice(-4) } - - - componentDidUpdate(prevProps) { - if ( - (this.props.bombSupply !== prevProps.bombSupply) || - (this.props.bombBalance !== prevProps.bombBalance) - ) { - this.setState({ - bombSupply: this.props.bombSupply, - bombBalance: this.props.bombBalance, - bombsExploded: this.props.bombsExploded, - unaboomerSupply: this.props.unaboomerSupply, - unaboomersKilled: this.props.unaboomersKilled - }); - } - } render() { return ( <>

Metaverse Map

- {this.state.unaboomerSupply} / {this.props.unaboomerMaxSupply} Unaboomers radicalized and terrorizing the metaverse. - The game will stop when 1000 Unaboomers remain standing. + {this.props.unaboomerSupply} / {this.props.unaboomerMaxSupply} Unaboomers radicalized and ready to terrorize the metaverse.
+ {this.props.unaboomerSupply - this.props.unaboomersKilled} Unaboomers active. The project will fully begin when less than {this.props.unaboomerSurvivorCount} Unaboomers remain standing.

- {this.state.unaboomerSupply > 0 && ( + {this.props.unaboomerSupply > 0 && (
)} - {this.props.leaderKillCount > 0 && (
@@ -177,9 +153,9 @@ class GameMap extends React.Component { )}
- - - + + +
) @@ -205,7 +181,8 @@ function Section3() { leaderboardPointer: 0, leaderAddress: '', leaderKillCount: 0, - unaboomerMaxSupply: 0 + unaboomerMaxSupply: 0, + unaboomerSurvivorCount: 0 }); function handleStateChange(obj) { setOptions(preState => ({...preState , ...obj})); @@ -259,6 +236,10 @@ function Section3() { { ...defOpt, functionName: 'unaboomerMaxSupply' + }, + { + ...defOpt, + functionName: 'unaboomerSurvivorCount' } ], watch: true, @@ -274,7 +255,8 @@ function Section3() { bombsExploded: data[6].toString(), unaboomersKilled: data[7].toString(), leaderboardPointer: data[8].toString(), - unaboomerMaxSupply: data[9].toString() + unaboomerMaxSupply: data[9].toString(), + unaboomerSurvivorCount: data[10].toString() }); } }); @@ -365,6 +347,16 @@ function Section3() {
{isConnected && <> +

+ WTF +

+

+ The degens are taking us all on an utterly reckless ride into the unknown.

+ Many people understand something of what Web3 progress is doing to us yet take a passive attitude toward degeneracy because they think it is inevitable.

+ But we don’t think it is inevitable. We think it can be stopped.

+ The two main tasks for the present are to promote social stress and instability in the Web3 community and to develop and propagate an ideology that opposes degeneracy and the corporate venture capital system. When the system becomes sufficiently stressed and unstable, a revolution against rent seekers, scammers, and sociopaths may be possible.

+ JOIN US. +

Radicalize a Boomer

@@ -413,6 +405,7 @@ function Section3() { leaderAddress={options.leaderAddress} leaderKillCount={options.leaderKillCount} unaboomerMaxSupply={options.unaboomerMaxSupply} + unaboomerSurvivorCount={options.unaboomerSurvivorCount} /> ||